![]() Spawnflags = WEP_FLAG_HIDDEN | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN | WEP_FLAG_MUTATORBLOCKED M: deprecated refname : old reference name for compatibility with weapons that were renamed. (CLIENT) check whether the weapon should zoom (special handling) More. (BOTH) weapon specific zoom reticle More. (CLIENT) weapon specific view model More. (SERVER) update cvar based properties More. (SERVER) notification number for suicide message (may inspect w_deathtype for details) More. (SERVER) clears fields that the weapon may use More. (SERVER) handles reloading for weapon More. (SERVER) called whenever a player dies More. (SERVER) notification number for kill message (may inspect w_deathtype for details) More. (BOTH) precaches models/sounds used by this weapon, also sets up weapon properties More. (CLIENT) impact effect for weapon explosion More. (SERVER) logic to run when weapon is lost More. (SERVER) dump weapon cvars to config in data directory (see: sv_cmd dumpweapons) More. (SERVER) checks ammo for weapon second More. (SERVER) checks ammo for weapon primary More. (SERVER) runs bot aiming code for this weapon More. More.Ĭontrol what happens when this weapon is spawned More. ![]() ĪTTRIB ( Weapon, m_canonical_spawnfunc, string) This browser is not able to show SVG: try Firefox, Chrome, Safari, or Opera instead.
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